opengb
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Open Game Backend: Open-source modular backend for all games and tools. Works with Godot, Unity, Unreal Engine, and HTML5.
Need to be able to pass a custom user config to a module's test. At the moment it pulls the config from the backend.yaml. Maybe this should be configurable so...
`node-postgres` is repeatedly throwing this error in CI ``` error: Uncaught (in promise) ConnectionError: The session was terminated unexpectedly throw new ConnectionError("The session was terminated unexpectedly"); ^ at Connection.#readMessage (https://deno.land/x/[email protected]/connection/connection.ts:166:13)...
The last line is not getting printed. Could be Docker too, but probably a Deno issue.
This will read the types from the parameters on the run config on the fly Make sure to validate UUIDs removes ajv
See: * [https://github.com/faokunega/pg-embed](https://github.com/faokunega/pg-embed) * [https://github.com/zonkyio/embedded-postgres-binaries](https://github.com/zonkyio/embedded-postgres-binaries) * [https://github.com/opentable/otj-pg-embedded](https://github.com/opentable/otj-pg-embedded) * [https://github.com/electric-sql/pglite](https://github.com/electric-sql/pglite) Easiest path is likely to use the [Rust library](https://github.com/faokunega/pg-embed) to create a Deno plugin. Before embarking on this, ensure that *...