riperiperi

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Also, what entitlements are you adding to the plist? I was testing with `com.apple.developer.kernel.extended-virtual-addressing` a few months ago but got the message: > Personal development teams do not support the...

The black background happens because of the dynamic fps mod. I'm not sure what could cause the crash, though it could be related.

Yuzu ignores invalid memory access for some reason. That will crash on console, so it's likely up to the mod maker to fix it.

Previous tests: https://github.com/Ryujinx/Ryujinx/pull/3828#issuecomment-1310071773 Compared to redundant-cb2, provides further improvement to Xenoblade Chronicles: Definitive Edition on Vulkan (50 -> 65 -> 70) ![image](https://user-images.githubusercontent.com/6294155/201552380-cc4da926-ac77-4203-b6ba-7d4dace68c9a.png) OpenGL also runs faster (75 -> around 80)...

Feedback addressed. CommitBindings now refreshes the shader when any buffer becomes unaligned, or the reverse happens (in addition to the existing texture check). I also added a check to the...

Unrelated to other comments, the method of reducing the texture resolution this way (manually downsampling) is unnecessary work. Nearly all of these textures come with mipmaps - just decode starting...

This is caused by AMD using a "general" texture layout that doesn't behave well when a texture is both an attachment and sampler at the same time. It took them...

Before: https://github.com/Ryujinx/Ryujinx/assets/6294155/27027490-5575-4cb4-8412-3076b8b3b541 After: https://github.com/Ryujinx/Ryujinx/assets/6294155/c759884c-d5e7-4416-b5d2-06beeeb59f3e Makes a much bigger difference in interior scenes, such as in Abstergo. Outdoors it manifests as parts of the world going missing. Game can still flicker...

This was drafted as it isn't correct. There's some other trigger for this that isn't obvious.

People have reported that this doesn't really affect shader compile time, so should be good to go. 👍