rioforce

Results 27 comments of rioforce

@Banbury , Are you referring to the bricks in my blog post, or the ones in MetallianFR68's comment? Obviously, with better lighting and beveling and such, they would look better....

Thanks, I'm glad you like my materials. :) I wasn't saying I like LeoCad, I just said that he proper materials didn't import. They imported as Basic. I don't have...

I think this is a forum. :P I'll try another LDraw program to see how it works.

You'd have to UV map every stud and add a photo. That may be impossible without mesh creation. Too bad we cannot make it where it would only add them...

Thanks for your input, we may try that. Although, we'd have to keep the stud data in the script itself, because not everyone has download the stud file and put...

Whiled this idea may be good for LDView, it's not right for the LDraw importer. Reconstructing certain primitives would be pointless, because this is an LDraw importer, not something that...

Ah, I understand what you mean now. I think that it's harder than it sounds though. Not sure how that would work with our parser...

One Question: Does LDraw already have the primitive models as DAT files in the LDraw directory, or is this an optional thing? If re-building them is just to increase quality,...

We added the high and low-quality primitives from LDraw for this reason. Instead of reconstructing meshes, why not just use the new LDraw primitives? This importer is supposed to import...

Depending on your pictures above, ( https://github.com/le717/LDR-Importer/issues/44#issuecomment-31288732 ), it makes the mesh more high-poly. "Native cones" are meshes in Blender. So are LDraw models. They all turn into faces and...