Riley
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2
issues of
Riley
### What can't you do? Unity (https://docs.unity3d.com/6000.2/Documentation/ScriptReference/Physics.ContactModifyEvent.html) and Unreal (https://dev.epicgames.com/documentation/en-us/unreal-engine/API/Runtime/Chaos/FCollisionContactModifier) both offer a contact modification API, which allows you to set a custom solver which can selectively ignore/modify contact events....
### What it is? I'm working on a game which uses multiple background physics worlds, which I've created explicitly and step manually. They are not attached to any scene and...
api design