Richard
Richard
The performance increase is 1 to 2 % faster (timing to frame 501), depending on ROM on a Pi B. It isn't much of an improvement but given Zelda OOT...
I am trying to keep up with all the commits/issues but have very limited time to do any coding at the moment :-( I will try to take a look...
I would assume the version in Raspbian that you are trying to use is pre-ARM. You may be able to use my [build scripts](github.com/ricrpi/mupen64plus) as a starting point.
1: Are you running as root/sudo as the /root.config/mupen64plus folder will be used. 2: I'm not sure what the current implementation is but I think I changed it from my...
In gles2n64.conf set 'auto resolution' to 0 so that the screen uses the frame buffer resolution not the host screen resolution (mupen64plus-video-gles2n64/src/OpenGL.cpp:399).
There is plenty to be done, the ricrpi/mupen64plus-core is way out of date as I have been focused on a side project so have not merged and tested updates. Some...
At the moment, my mupen64plus-core fork is quite out-of-date compared to the official release. It on my jobs list to merge/update from the official core. I don't know which core...
Could you try using $> ./install.sh as it uses /bin/sh instead of bash
There is an error 'Cannot find file: -e' which I think was thrown at the start of the script. Therefore it looks like the build script failed to download the...
Think its fixed now but can't test the script.