Richard Emslie

Results 9 comments of Richard Emslie

[I have started a recent run](https://github.com/ggplib/ggp-zero/blob/dev/doc/reversi_record.md). This is using [ggp-zero](https://github.com/ggplib/ggp-zero) (reversi-alpha-zero implementation was inspiration!). ggp-zero is a generic implementation of a 'zero' method, and can train many different games. ie...

I finished up my latest run, ending up somewhere between ntest 5-10, depending on the phase of the moon. Not too shabby. The policy loss was about 2.0 and value...

Hi - new [record](https://github.com/ggplib/ggp-zero/blob/dev/doc/reversi_record.md) for gzero (of a different kind - playing equal to ntest level 3 after *only 12* hours of training). Discovered a pretty bad bug with PUCT...

@AranKomat - it is hard to give exact numbers for comparison, but using a batch size of 1024 on 1080ti card, it can be 100% saturated with 2 c++ threads....

That's ok. Just means no self play data exists yet for that generation. Once train for a while will save the file in that location. If you restart the server...

Hi. Bear with me, I am trying to write some docs to get you going. In the meantime I pushed a revamped test in src/test/player/test_player.py. The first thing to do...

Hi, Sorry for the delay. Which "above game" were you referring to? :) I'd recommend breakthrough 6x6 as it a very fast game to train from scratch on a single...

> Firstly, I want to say "Good work". Thanks! That's a good question. The inputs and outputs are derived from the GDL description of the game: https://github.com/richemslie/gzero_games/blob/master/rulesheets/connect6.kif For a good...