Results 234 comments of Richard Wilkes

If the title is used no where else within GCS, you could accomplish this by providing a custom localization file to essentially replace the text at runtime. "Maintain" and "Class"...

For item 1, there is no support in GCS for such a capability. The expectation is that you'll either directly adjust the weapon entry to match the method that you...

Yes, possibly. I got the impression changes were needed that could not be achieved with the current data model, necessitating changes in the GCS code base. I have never used...

That’s because it isn’t possible with the current code, hence my moving this issue to here seems correct.

One of the many variants of magic was added to GCS a few releases ago: Ritual Magic Spells. Do they help with this request at all?

@Chaogomu Yes, updating prereqs to allow specifying a limit based on some other thing is likely the right way to do this. @evsan Anyone is welcome to contact me on...

There is a bunch of stuff in equipment that can't be modified via modifiers. Sometimes, this is because the variety of data possible prohibits any reasonable way to modify the...

The latest release added a "conditional modifier" feature, very similar to the reaction modifiers to cover all the other types of modifiers and put them in their own list.

An issue with this is the impression it gives for those playing by standard rules that suddenly 0 points allows you to cast the spell, which isn't the case, as...

You can get some of this by using Ritual Magic Spells instead of standard ones. You'd need to set the Base Skill field to the skill you want to base...