Richard Liaw
Richard Liaw
+1, very interested in this use case. Any update on this? (I understand it's still in the research phase)
Seems like the bug is that the Reply does not cover all of the fields needed to finish a batch. You need to change the `def actor` in game.py to...
Hmm, that's a good point. Thanks a bunch for opening this issue. Do you have a rough idea of which proxies/auth methods you want us to support? BTW, a simple...
Lint still failing?
@mattip is this something you can look into?
I think this is still an issue. @rkooo567 should triage when you get the time.
Suggested APIs: ``` ActorHandle.get_data() -> has IP Address ray.node_params() -> all node params passed to ray start on this node ``` cc @edoakes
Hm, why is it too verbose? Also, I need to use this in the application (to detect location of actors) rather than just via the dashboard.
@mattip is this something you can take a look at?
So I see this `2022-08-11 19:22:51,667 WARNING tune.py:682 -- Stop signal received (e.g. via SIGINT/Ctrl+C), ending Ray Tune run. This will try to checkpoint the experiment state one last time....