Richard Hajek

Results 12 comments of Richard Hajek

I am not sure how many people will use this but I can offer my use-case. I use reMarkable to draw on desktop screenshots, e.g. when I am solving a...

I figured out a possible workaround - I can SSH to the reMarkable, figure out the latest uploaded file and change its orientation from within reMarkable metadata files. While I...

Yes, I'd like to change the metadata. Also my workaround is not working so I still would love a proper feature

Wait, if I understand correctly, you're saying that MonoGame itself cannot currently run on .NET Core?

Okay, not to argue with you, but I am running a .NET Core MonoGame game on Linux right next to me, and MonoGame download links list Linux as well [link](http://community.monogame.net/t/monogame-3-7-release/10971)...

If it is any help, when I attempted to build Penumbra in .NET Core it compiled successfully, don't know if that included the shaders or not though.

Well, keep us updated, whether you plan to port or not!

Well what. Did you bloody know. If you install nuGet package Penumbra.DesktopGL it works out of the box. Just like that, no nothing needed. Your thing does work with .NET...

After some testing, I have concluded, that it works reliably, had 0 problems (except for build warning me that Penumbra is not meant to run on this framework)

1) Install MonoGame like you normally would 2) Create new project 3) Add Penumbra.DesktopGL nuGet package Should work now