Riad Djemili
Riad Djemili
Has anybody been able to build for Electron 1.3.3, Steamworks 137, Greenworks 0.5.3? I was able to create the build; at least the npm returns successfully and creates a greenworks-win32.node....
@hokein Thanks again. The prebuilt binary works, at least I'm not getting a crash anymore and the module can be imported properly. I'm still unsuccessful at bringing up the overlay...
@marwanhilmi How do you apply the --in-process-gpu flag? Just adding it via command line or through a config file as with nw.js?
@morgondag unfortunately i'm still facing this problem. did you find a solution? i tried the --in-process-gpu stuff and also have a running draw loop. shift+tab does nothing. forcing the overlay...
@emanuelmaues not sure i'm understanding you correctly. so running it locally still doesn't work, but playing the downloaded version from steam works with the overlay? unfortunately neither versions work for...
@emanuelmaues oh you meant building the greenworks code? sorry, didn't get that. i'll try that next. thanks for the reply.
@amongpixels My game is completely canvas based. Sorry, forgot to write that it is actually working for me now. Same as for @emanuelmaues it works when I build greenworks from...
@amongpixels I too was worried for a moment ;) I tried the --in-process-gpu stuff before, but the overlay only started working after building from source.
@amongpixels any updates from your side? i actually also ran into some problems with linux. the --in-process-gpu flags crash the Linux version on start-up. Without it, it launches, but then...
Hey, not sure what this is about. Can you provide a description?