Rene Guca
Rene Guca
It seems like the mAh are counted when charging/discharging and the % is based on that. This counting is not perfect and over a long period of time the mistakes...
I use `battery.sh voltage 11.3 11.4` as login item since one month instead of the percentage limit and I am very pleased with it. The battery is kept at 11.4V...
I also suggest adding a second optional argument to the `maintain` command, to set the voltage where charging should start again. For my use case it would be then: `battery...
The syntax is now: `battery maintain 11.4V` This keeps the battery between 11.3V and 11.5V. Also optional with hysteresis: `battery maintain 11.4V 0.5V` This keeps the battery between 10.9V and...
The thread safe queue (`xQueueCreateStatic`) used in this PR could be used to solve https://github.com/esphome/issues/issues/5102. The method `Logger::log_vprintf_` then needs to be adapted to not use a shared buffer. Otherwise,...
> Same problem here , it waits till that circle fills  I can confirm this behaviour. The log shows:  ...many more. It seems...
> It should check which button is present before triggering the click event. I looked at the source and it already does this. It clicks the container with class `ytp-ad-skip-button-container`...
I added line 188 to log the element.   `elements.length` is always 1
I ran into this. Performance is really bad without the native arm libraries. It's really sad to get over 100fps in the current Minecraft release and around 30fps in 1.7.3...
I replaced the native libraries with the ones from the link above and now it gets a little further: ``` patchmacmouse - true fix15a - false deAWT - true found...