Przemysław Sikorski
Przemysław Sikorski
I have completely no idea why it happens only for that URL, there is nothing special about it =/
For a textureAtlas I believe we would first have to add some kind of a loader - as for atlas there usually come JSON file with frames positions, original frame...
Thanks for feedback guys. I agree that cq and playground should stay decoupled from the object model. I have to use these "standard" texture atlases in the next project so...
So far so good. http://gfycat.com/FarawayPlushDuckbillplatypus ``` javascript this.loadAtlases("planet"); ``` Rendering manually is pretty easy. Wondering if there is even a need for any helper method. ``` javascript var atlas =...
http://canvasquery.com/playground-atlases also check [Release Notes](http://canvasquery.com/release-notes) We could have something like common repository for "universal" elements like sprites. I am using pretty much same sprite object as @feiss described Also get...
Noes, something completely separated from playground code itself - kind of a website or repo, where you can throw a "sprite class" and redirect people there.
Today I have came up with this: ``` javascript this.layer.save(); this.layer.align(0.5, 0.5); this.layer.translate(100, 100); this.layer.drawAtlasFrame(atlas, current, 0, 0); this.layer.restore(); ``` Without align it would look like this: ``` javascript var...
I will consider moving images and atlas loaders to cq.
Not sure if I can work it out. The clips mechanics kinda don't let me ATM as they are linked clones - imagine that there are few clips close to...
Is Howler working without playgroundjs on android 5.1?