Rey Alemán
Rey Alemán
> Can this be achieved with a regular `onWalk` callback? It can be done using onStepIn movement but you'd have to register every itemid, actionid or w/e u'll be using...
I'd have to rewrite this and make a new pull request (taking your comments in consideration), IIRC I stopped this because I was having issues with float values being inexact...
AFAIK `maxViewportX, maxViewportY` are used for creature's sight range, and `maxClientViewportX, maxClientViewportY` for client viewport, so creatures can "see" players outside the client viewport and so
remove .php from `127.0.0.1/login.php` > I am having the same issue, I followed the steps on the work around and go to the same spot as @RickParky . I also...