renegademaster88@F3D
renegademaster88@F3D
I agree you should define a proper abstract base class for Actions and Initializers etc. that all inherit from. If you truly want to de-couple from THREE or any other...
Hi Jerome, that looks really great (much better than my version!)! I'm going to look at more closely today to see if i can implement it to solve my current...
Yes that's it. If we used a standard set of attributes like size and colour for our shaders, then we could provide a shader lib along side that we knew...
Hi guys, after having worked with both your systems over the past 2 weeks I cant help but stress the problems caused by differences between 2D context and 3D context...
Actually i have been playing with your code allot over the last 2 days - i will Fork a branch soon. I wondered weather you decided to explicitly seperate your...
Maybe you should think about breaking your file up - Core Sparks , Sparks Initialisers, Sparcs Actors etc. (as the file is quite long already!) then you could have a...
Yeah would love to see!