Renan
Renan
# Description Cleanup on the relationship between he game render box and the game instance. - The render objects receive new build contexts on rebuild (possible bug fix). - Game...
# Description This ignores keyboard events if the game widget doesn't have the primary focus. This allows focus nodes on overlay widgets to take precedence on keyboard resolving. Also, add...
**Description** Allow people to customize the characters for the progress "animation" triggered by `logger.progress`. **Requirements** - [ ] People can pass an array of characters. **Additional Context** Today, characters are...
Right now PhotoView is very short on callbacks. I'm sure that with the exposition of the internal state through the controller, most of the internal events will be accessible. But...
Provide a boolean option to avoid clamping the panning of the image in the borders of the container.
**Is your feature request related to a problem? Please describe.** Yes, we have a lot of options to be passed to photo view, and since most of them are proxied...
**Is your feature request related to a problem? Please describe.** it is related to this issue: https://github.com/fireslime/photo_view/issues/133 **Describe the solution you'd like** > Since scrolling between pages blocks zooming, I...
**Is your feature request related to a problem? Please describe.** It is related to [this comment](https://github.com/fireslime/photo_view/issues/276#issuecomment-618498888), I think at this point there is no point in making some params be...
Sharing controllers with different PhotoView instances means that all instances will have the same state. sharing them can cause weird behaviors like this one: #329 We have to make this...