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A collection of ZX web based tools and libraries

Results 29 zx-tools issues
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Hi, when selecting 'Copy in' the imported image is offset by 4 pixels to the left and and up What happens, within Import I drag and drop a png tileset...

In the map editor, when the map does not fit on the screen, it is quite uncomfortable to work with. Adding a style like: `height: calc(100vh - 160px);` To the...

Hello, maybe You can add a feature to the tilemap, that copy a area of a map and paste it to an other location in the same map. This will...

Within the Sprite Editor, when I click New Sprite Sheet all new sprites use default palette colour 1. Is it possible for all new sprites to start with the defined...

Hi Remy, it is possible to tweak the web interface so that it is possible to toggle the "period" slider between linear and logarithmic? At present, when linear, all the...

enhancement

Hi Remy - This seems a bit weird and intermittent. But using "r" seems to sometimes corrupt the colour indexing of a sprite. See vid: https://www.dropbox.com/s/j2u6k94jusiuknc/Screen%20Recording%202021-03-29%20at%2009.50.48.mov?dl=0 In this case I...

bug

I was testing with Dave Clarke's Zoosters demo, and extracting the first program fails to pull the last line, but works fine when reading raw binary.

bug

In the sprite sditor, the fill tool fails with 8x8 sprites in random cases. It seems like it try to fill as 16x16 sprites, but I'm not sure. Thanks for...

It would be cool if we could export our maps as single image PNGs for making notes, printing, sharing etc.

enhancement

In 8px sprite mode, if you have a sprite like this and try and fill the area shown: ![image](https://user-images.githubusercontent.com/285563/93003254-1a356480-f535-11ea-9d18-aeebc45cb938.png) You get a stray pixel in the top left corner, like...

bug
sprites