zx-tools
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A collection of ZX web based tools and libraries
Hello, maybe you could add "Export as BMP" to "Image and font conversion: Preview Spectrum Next formats (.NXI, .SL2, .SLR)" ? Thank you!
Not sure if this is expected behaviour? From a fresh start, when the tile map, tile scale is set to 8px, and then you create an 8x8 sprite, as soon...
Hello, The sprite table shows for 4bit sprites only 64 cells, but there should be 128. Download sprites save all 16k, but only the first 8k have data. Upload sprites...
Not sure what's happening, but yesterday I was happily loading the new distro Next guides to read. This morning when I try to do so, the browser just displays the...
Panning causes the selected element to become corrupt if you Toggle 8x8 then attempt to pan. Is this meant to allow shifting the sprite around?
Hi Remy, Adrian Sinclair here fromt he ZX Basic fb forum. Couple of suggestions I wondered if you'd consider adding to the ZX Remy Sharp tool set which would make...
Is there a similar tool for the classic, not next. for example, 1 byte for 8 pixels it would be great to be able to export a 16 by 16...
**Description:** The SPRITE editor exports without headers, and these are imported fine in NextBASIC. However, BANKs SAVED from NextBASIC always contain a 128 byte "Plus3" header, and are then subsequently...
Usage instructions state that: - shift + cursor keys: shift/pan sprite 1 pixel - ctrl + shift + cursor keys: shift/pan sprite 8 pixels In fact, they are the other...
Hi, thanks for your tools, I am new using it but I think it is not posible to change the transparent colour, am I right? I created the palette using...