Mitchell Taylor

Results 9 issues of Mitchell Taylor

Rework OSCmooth to use the new VPM package format and provide a non-destructive component option

AnyState blending is useful for taking advantage of transition blending, Binary Decision Trees (not using AnyState, using float smoothing) are theoretically more performant.

enhancement

The current expressions parameter handling within the tool could use some work. Mainly that the behavior of it seems inconsistent when dealing with existing parameters and parameter storage limits

enhancement

This will tidy up the animator, especially when using many binary parameters (unfortunately can not condense Binary State Machines this way.)

enhancement

## Overview This draft entails a rewrite of VRCFaceTracking's Mutator system, to better expose the Mutator to the end user and let users configure each individual Mutation. This also genericizes...

Simple as it sounds. There are a few more optimizations that I want to explore but these already give a huge performance bump! Some points: * Without going into *unsafe*,...

Noticed when (in very rare instances) where the IP endpoint fails to bind (socket conflict), it will freeze the UI. https://github.com/benaclejames/VRCFaceTracking/blob/25f7e9548505978be648e8ecf3a507afc14103c3/VRCFaceTracking.Core/Services/OscRecvService.cs#L60-L85 The try/catch can fails and return null, presumably causing...

bug

As title says, OpenVR support was notably removed in https://github.com/benaclejames/VRCFaceTracking/commit/19d05c5415e455f5ffae767d6002bbb231b1d1c5 due to the Windows appx format sandboxing causing issues with SteamVR detection for some users. It's a good time to...

enhancement