Results 32 comments of Daniel Hähnke

I have something similar. I set up automatic btrfs-snapshot sync in NCP but found that the space occupied on my destination drive is far too small. So I ran `btrfs-sync`...

OK, I managed to successfully run `btrfs-sync` after doing a manual `send` and `receive` for that first snapshot. I'm not sure though if I gleamed the correct arguments from `btrfs-sync`,...

Oh seems like there is a problem in building the Windows version. `C:\projects\usdx\src\screens\UScreenSong.pas(274,17) Error: (5005) Forward declaration not solved "Randomize;"` I guess that's because Randomize is an internal function? Sorry,...

@pb-programmer Thanks for looking into this! This bad randomness has been bugging me, too. You could make a pull request so that the maintainers of this repo are alerted.

Yes I guess seeding only once per game would be more elegant than the solution in my pull request #485 that uses /dev/random in UNIX systems. So we need Randomize...

@pb-programmer Your analysis and suggestion are spot-on! I agree that even if we have true randomness we might not really like it. Would this be an algorithm in line with...

@benlindsay Once you know them you can't go without ;)

> ![image](https://user-images.githubusercontent.com/16012374/180990674-36c57058-2df0-42df-83b9-a7af4c8c34c5.png) > > I guess that is very easy to fix. Believe I know where the size is lost. Could you share your insights?

Ah too bad, that sounds more like a backend feature. Reimplementing it in an extension will only make maintenance a nightmare, so I'll pass on that 😉 Once I know...

> We need to do some investigation for the HPA first We also have this requirement. What kind of investigations need to be done? How have people in this thread...