Reece Como

Results 21 issues of Reece Como

Hey there, I can't seem to figure out how to set `allow_failure` differently on two different `depends_on` → obviously this is trivial in YAML. Is it possible ```yaml steps: -...

### Is there an existing issue for this? - [X] I have searched the existing issues ### Current Behavior When moving the window around on Windows 11, the vscode window...

bug

Heya, just a heads up in case it's not known - the examples links in the README are broken and redirect to https://pixijs.com/examples

Hey there. When running `await paginate(...)` on `apps.listReposAccessibleToInstallation`, the TypeScript inferred data type is not correct. ```typescript // context is an Octokit with an installation.id const repos = await context.paginate(context.apps.listReposAccessibleToInstallation,...

Status: Needs info
Type: Bug

Any chance of support for using `PIXI.BitmapText(...)` under-the-hood instead of `PIXI.Text(...)`? This library is awesome, but for performance reasons (especially on mobile devices), it would be phenomenal to leverage `PIXI.BitmapText`...

Hey, thought you/typed-array-buffer-schema may want to eventually add serializing/deserializing half-precision float16s. We have a float-heavy networked game, and lossy conversion to half floats is mostly negligible, especially on mostly visual...

Ticker is awesome, although we currently rely on `(this as any)._myProperty` overrides to subclass it. It would be helpful to retain types. Feel free to close PR if maintainers have...

v8

Its a regex highlighter. Appears to be no way to stop it from asking for money every now and then.

Something worth exploring, GitHub [Probot](https://github.com/probot/probot) exists and is also based on Octokit. It cuts out all the GitHub authentication flows boilerplate, easy to write/maintain/test/extend, supports TypeScript out of the box,...

Hey there 👋 When `autoUpdate = true`, we would expect the emitter to respect the `speed` property of the shared ticker (like other related concepts such as `AnimatedSprite`). ~It's almost...