salman ameeri
salman ameeri
any possible solution for the current public release of monogame? Edit: this works ``` ```
I wouldn't see why we'd abstain from updating the framework, considering the risks. Wouldn't .NET 8 provide more external support and future-usability? Just like with what @danilwhale mentioned for `LibraryImport`....
seems to me its a transparency issue that i assume FusionFix alters with the shaders?
You'd have to make sure the project's current platform build is set to what architecture you're debugging to (x64/x86). I think this is only necessary when using .NET framework, but...
you can set a custom resolution to your liking by manually changing the ResX and ResY values in th2_opt.cfg accordingly. Till now, all that the launcher does is make it...