Results 29 comments of rebb

Not sure if i misunderstand the code, but this also seems to help with the problem : `obs_audio_frame.data[i] = (uint8_t*)( &audio_frame.p_data[ i * audio_frame.channel_stride_in_bytes ]);` I really wish someone with...

Not stupid at all, i guess most of us are just poking at things trying to fix stuff, because there's little maintainer feedback at the moment. And you tracked the...

For whatever reason, using .channel_stride_in_bytes in a different context actually causes problems, and .no_samples is the correct way there. So maybe my version is wrong after all - or it...

I was experimenting with the frame-sync code from the @aquarat fork ( https://github.com/aquarat/obs-ndi ) and kind of blindly replaced the .no_samples code there, which causes OBS to crash. I haven't...

I've thought about this problem a bit, and i think there *may* be a way to do this. But it would be a system that involves some user-work and would...

Yes this is would all be based on the current resolution coming in from the game, as a kind of trigger for the custom settings to be used. I already...

It's not what i'm seeing unfortunately :( I didn't force any resolution via dgVoodoo, as mentioned, only via the game's own config file. I deleted that file now so it...

Gamebar doesn't exist in Win7 i guess, oh well. You're right i was accidentally not using dgVoodoo's Glide DLLs for that video, but usually i do. I copied them over...

I think letting the user choose the install directory is important. A recent trend in a lot of software seems to be to install to some default location without giving...

Thanks, i tried this, but it seems to give a lot of "Collection missing" errors, which can be fixed by manually installing those packages ( for some reason they are...