Results 29 comments of rebb

The game runs at 50FPS ( looks smooth ), Screen Capture HX is set to 50FPS, OBS-NDI at the streaming PC reports going at 50 FPS, even Twitch claims its...

Just posting this as an example. It's an ingame sequence from Metro 2033 that runs on preprogrammed camera movement. It was perfectly smooth while playing. But in the VOD it's...

Not sure if this is important, but i noticed that, when i test-recorded without audio on the gaming PC by accident ( no headphone was plugged in, so Windows had...

Some more investigation results. It seems that the Sync-Mode "Network" has good audio, but appears to lower perceived framerate, while the other Sync-Mode "Source Settings" (?) appears somewhat smoother, but...

I've had some success experimenting with the frame-sync code from this fork : https://github.com/aquarat/obs-ndi Using a frame-sync based approach instead of threaded capture seems to help with these issues. Props...

That sounds much more complex than my use case :D Which is really just streaming to Twitch using a 2 PC Setup. The gaming PC uses Newtek's Screen Capture HX...

Well, even though this works pretty good with the framesync approach, it appears that for some reason, duplicate frames are arriving. At least their timestamp is duplicated. How would that...

@walterav1984 I haven't tried that yet, would that be able to capture software-rendered things as well ? One other thing i'm starting to wonder about using Screen Capture HX is,...

@aquarat : I think Screen Capture HX uses the GPU for encoding at least ( NVENC ), but there are no settings for bitrate or anything more in depth. Unless...

I'm sorry if that came out wrong, but what i mean with "no answers by people in the know" is, actual people who are close to the code or know...