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An audio decoding, resampling and mixing library for SDL.

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The latest commit doesn't work with DevilutionX because we have a custom decoder for videos that doesn't use rwops: https://github.com/diasurgical/devilutionX/blob/master/Source/utils/push_aulib_decoder.h The commit that breaks this is: https://github.com/realnc/SDL_audiolib/commit/b2df2dfeddc692caa01fd1e1769f59b285912b87 Here is how...

Can you tag this to denote some kind of release so it can be properly tracked? All repology versions are rejected as "made up" since there's no versioning at all....

I got diablo to hang on exit today. I attached to the process with `gdb` and got this backtrace: ``` #0 __futex_abstimed_wait_common64 (private=128, cancel=true, abstime=0x0, op=265, expected=25756, futex_word=0x7fb78c647990) at ./nptl/futex-internal.c:57...

This is an attempt at #40 There may be a much better way to do this. Hopefully some of the code here, such as sampleconv, can be reused in another...

We kept optimizing DevilutionX and it go to the point where I managed to run it on a device with no FPU (RG-99 handheld). It runs OK without audio, but...

These are now the only compiler warnings left when building DevilutionX, would be great if we can handle them so we can start checking for compiler warnings in the CI...