RDW

Results 182 issues of RDW

Source: https://github.com/WowRarity/Rarity/issues/100 ![https://user-images.githubusercontent.com/16489133/126032794-606c5d60-fa80-44a3-9a29-457ea7604692.png](https://user-images.githubusercontent.com/16489133/126032794-606c5d60-fa80-44a3-9a29-457ea7604692.png) Should be MUCH faster than this. Can likely use lookup tables to trade memory for CPU time?

Scope: Core
Priority: High
Status: Accepted
Type: Improvement
Complexity: TBD

Source: [WowAce](https://www.wowace.com/projects/rarity/issues/489) > I read the github issue n°100 you linked and had a hard time to change order (when talking ux i want to click on the column header...

Priority: Normal
Status: Accepted
Type: Improvement
Complexity: Low
Scope: GUI

Source: [Discord](https://discord.com/channels/788119147740790854/788120439947395113/854662136990793729) > Can we get rarity to show on AllTheThings Tooltips for encounters or pets/Mounts/toys? > it would be nice if the attempt amount would show on the tooltip...

Scope: Externals
Priority: Normal
Status: Accepted
Type: New Feature
Complexity: TBD

Surprised I didn't think of this sooner, but until we have proper (automated) testing having a way to easily test various addon functionality would be quite helpful. Even later, triggering...

Priority: High
Status: Accepted
Type: New Feature
Scope: Options

From the FAQ: > LFR kills in Dragon Soul count as attempts when they shouldn't Killing a boss in Dragon Soul on LFR difficulty causes Rarity to detect an attempt...

Scope: Core
Priority: Low
Status: Needs Confirmation
Type: Bug
Complexity: TBD

From the FAQ: > Completing the quest Fun For The Little Ones results in Rarity counting an Archaeology attempt This is a limitation in the way Rarity detects Archaeology project...

Scope: Core
Priority: Low
Status: Needs Confirmation
Type: Bug
Complexity: TBD

From the FAQ: > Archaeology pets are not included in Rarity The only archaeology pet that is considered actually rare is the Crawling Claw. However, this item has a problem...

Scope: Core
Priority: Low
Status: Accepted
Type: Improvement
Complexity: TBD

From the FAQ: > Tiny Carp isn't supported The WoW add-on API makes it too difficult to detect salt water versus fresh water. Therefore, at this time the Tiny Carp...

Scope: Core
Priority: Low
Status: Accepted
Type: Task
Scope: Database
Complexity: TBD

According to https://github.com/SacredDuckwhale/Rarity/issues/291, there may be other toys that were converted after being added as regular items, which might have been overlooked at the time. The early expansion's don't have...

Priority: Normal
Status: Accepted
Type: Task
Scope: Database
Complexity: Low

Detailed benchmarking while investigating https://github.com/WowRarity/Rarity/issues/100 resulted in the following stats: ![image](https://user-images.githubusercontent.com/16489133/126035244-42e3d4a6-dc94-47d2-b599-13d3433e518c.png) I basically just hacked this into LibQTip to find out where they're spending all the CPU time, and the...

Priority: High
Status: Accepted
Type: Improvement
Complexity: Challenging
Scope: GUI