RDW
RDW
There's only one event loop (`uv_loop_t`), which is used by luv and potentially other code. That's the goal, at least. I've looked through the luv sources some more and with...
Resolved: Foreign handles should be ignored as of #733. GC problems can be avoided by using `luv_set_loop`.
Rarity frequently scans your collection, if a scan times out that's hardly a problem (although it has never happened for me). Unless the addon stops working, I suppose you can...
Adding this to https://github.com/WowRarity/Rarity/issues/670 :) A possible solution (that doesn't destroy anyone's past attempts, and works if Blizzard fixes the bug), might involve tracking attempts from multiple sources independently. Rarity...
At least on Retail, the issue may have been fixed by Blizzard? (Source: [Discord](https://discord.com/channels/788119147740790854/788119314909626388/1392877187522101360)) I haven't verified this, but if it works again (on both Classic and Retail) then the...
Sorry for the delay. I've tried to untangle the merge/revert chain as follows: ```sh git reset --hard 526ca2d9d678d8a513638c361cdee24888d4c1f5 git rebase master ./autoformat.sh ``` For reference, the original commits are saved...
The localization phrases for non-English locales are pulled from the WowAce translation system, so they needn't be committed. There's also some warnings that you might want to review: You can...
There are some customization options for the progress bar, such as setting textures or fonts. Colors are hardcoded right now: https://github.com/WowRarity/Rarity/blob/f1e034af80c0d9b7282946d4b27c4d1dd81fb9b7/Core/GUI/AnchoredTrackingBar.lua#L63-L66 It shouldn't be difficult to make them adjustable, although...
The progress bar is in the process of being reworked (#891, #884, #856). I'll look into customization once that's completed.
Thanks for your contribution! I don't have time to dig into the sorting code right now, but here's my initial thoughts: * It's not clear to me at first glance...