RDW
RDW
Actually, never mind: The bug is with `doNotUpdateToHighestStat`, according to this post in the linked WowAce issue: > You can't set an item to 0 attempts when it's tied to...
I also just noticed that the Strand Crawler pet isn't tracked either. At some point, it was, though, as I still have an abandoned entry in my saved variables... weird?
This could be resolved by adding custom code (similar to the various world objects/chests) for fishing, then using NPC mode in the DB. It's not very elegant, but it's also...
> From my time as an active contributor, I remember that the translation of the items is used. > > E.g. the second item is "Ancient Salamanther" but there is...
Thanks, can never have enough of those! :joy:
Are there any other items (that we're tracking) with the same restriction? IIRC we can only scan the GameTooltip for an object's name; everything else might require a workaround, like...
Looking at wowhead comments, it seems this may be a bug (should drop from all chests, but only drops from one)? Also in the comments: People opening hundreds of "other"...
Also, if the treasure chest is only available once every X months, that makes it even more likely people will waste their time on this. Maybe just adding a `sourceText`...
Uhm, I can't look into this in detail until the new year... but I remember there being an issue with archaeology attempts when Blizzard last changed the API. Some potential...
I originally suspected that the missing entry for the new dragon race (see #529 ) could cause Rarity to initialize attempts to an invalid value. And that may yet be...