rcabanier

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> I'm not convinced occlusion is the main use; except when combined with lighting and physics. Why do you think lighting and physics are needed for occlusion? On an additive...

> Just catching up on this thread now! Thanks for all your feedback @thetuvix ! There's a lot of new information in your message so I will break this thread...

> I don't think the second part of this statement is correct - there are other ways of providing occlusion data than just handing out entire mesh to the application....

> Just catching up on this thread now! Thanks for all your feedback @thetuvix ! There's a lot of new information in your message so I will break this thread...

> * We should explicitly state if the blending is done in gamma color space or linear color space. Compositing on the web platform always happens in the native colorspace...

Is there a way to predict the pose and/or timewarp the generated scene so it can be in sync with the real world?

If this is a common idiom for handheld devices, we should make this an option for handheld devices. This could become an optional or required feature that an author could...

https://github.com/immersive-web/webxr-ar-module/issues/29

If you can write up an explainer with a proposed API surface, we can discuss it in the group.

You probably should add it as a required/optional feature during the requestSession callback