EnvironmentalVisualEnhancements
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Visual enhancements including clouds, lights, etc.
These are in case someone wants to tweak the substance themselves. The .sbs file requires Substance Designer, but the .sbsar file can be loaded into Unity and tweaked.
I downloaded this mod and put it in the Gamedata folder using winrar. When i loaded up KSP (64 bit) it didnt load clouds. Here are my screenshots http://i.imgur.com/ss5WNRl.png http://imgur.com/kPoMIwG...
To terminate all error source took out all my mods only let eve run (and moddul manager) and got still no difference to vanilla https://mega.nz/#!5JtHTLxa!yIHtisrqy099cisfHfceOyDX3VgXtsb2UK8Ok0y3grk (output.txt)
AnyCPU-EVE-Relese.zip
I'm pretty sure _DistFadeVert should be 0.00009f, not 0.00004f, or the volume itself should be larger so that more distant clouds are created (but then there might be a performance...
May only be present with RSS, but affect all RVE users; opengl and directx
Clouds of water is white. Clouds in EVE is black. This is wrong and looks bad. This is how clouds really look at night:   This is clouds in...
I've tackled down a problem I had which I'm confident it's linked with EVE, texture quality, and shaders. Steps to reproduce: 1. download latest x86-EVE-Release.zip 2. install it normally (on...
Installing the RCSBuildAid plugin with EVE installed causes the following error to occur (and EVE does not load properly): ``` AddonLoader: Instantiating addon 'GlobalEVEManager' from assembly 'EVEManager' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:...
I installed the mod in GameData but it will not work at all. I have real solar system installed but I don't think that would cause problems. I could be...