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Visual enhancements including clouds, lights, etc.

Results 35 EnvironmentalVisualEnhancements issues
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These are in case someone wants to tweak the substance themselves. The .sbs file requires Substance Designer, but the .sbsar file can be loaded into Unity and tweaked.

I downloaded this mod and put it in the Gamedata folder using winrar. When i loaded up KSP (64 bit) it didnt load clouds. Here are my screenshots http://i.imgur.com/ss5WNRl.png http://imgur.com/kPoMIwG...

To terminate all error source took out all my mods only let eve run (and moddul manager) and got still no difference to vanilla https://mega.nz/#!5JtHTLxa!yIHtisrqy099cisfHfceOyDX3VgXtsb2UK8Ok0y3grk (output.txt)

I'm pretty sure _DistFadeVert should be 0.00009f, not 0.00004f, or the volume itself should be larger so that more distant clouds are created (but then there might be a performance...

May only be present with RSS, but affect all RVE users; opengl and directx

Clouds of water is white. Clouds in EVE is black. This is wrong and looks bad. This is how clouds really look at night: ![marble_2002_australia_2048](https://cloud.githubusercontent.com/assets/1081221/15096731/5f120e1c-1517-11e6-8fde-2b2f68a69f0e.jpg) ![earthedge](https://cloud.githubusercontent.com/assets/1081221/15096743/8204d580-1517-11e6-8c52-4ff3005f2946.jpg) This is clouds in...

I've tackled down a problem I had which I'm confident it's linked with EVE, texture quality, and shaders. Steps to reproduce: 1. download latest x86-EVE-Release.zip 2. install it normally (on...

Installing the RCSBuildAid plugin with EVE installed causes the following error to occur (and EVE does not load properly): ``` AddonLoader: Instantiating addon 'GlobalEVEManager' from assembly 'EVEManager' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line:...

I installed the mod in GameData but it will not work at all. I have real solar system installed but I don't think that would cause problems. I could be...