Rayfalling

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@syfxlin prism代码高亮部分资源对不上 例如SH应该匹配bash而当前匹配的sh为空 ![image](https://user-images.githubusercontent.com/13343271/104341210-7e445580-5534-11eb-8fff-a6f77dac87d6.png) 另外看板娘我有一个魔改版 [https://github.com/rayfalling/PoiLive2d-Enhanced](https://github.com/rayfalling/PoiLive2d-Enhanced)

``` J:\xxx\venv\lib\site-packages\paddle\vision\transforms\functional_pil.py:36: DeprecationWarning: NEAREST is deprecated and will be removed in Pillow 10 (2023-07-01). Use Resampling.NEAREST or Dither.NONE instead. 'nearest': Image.NEAREST, J:\xxx\venv\lib\site-packages\paddle\vision\transforms\functional_pil.py:37: DeprecationWarning: BILINEAR is deprecated and will be removed...

Maybe the MaybeType should set custom hash function?

![image](https://github.com/pythonnet/pythonnet/assets/13343271/2e164294-d1be-4a8d-84a6-881c36e73e76) Could I use AssemblyQualifiedName to get hash?

What I meet is a Unity Project with FingerGesture plugin I will prepare Unity Project test case tomorrow It's nine o'clock in the evening now, I need to get off...

This is the test-case. You can open it in Unity 2019.4.38f1 [minimalTest.zip](https://github.com/pythonnet/pythonnet/files/13039217/minimalTest.zip)