Rui
Rui
i'm sorry for the delay, i'll looking into fix it out right now and reply you later.
What exactly is different shadw color?
please try to download 64bit version of MMD and MME, the ray.x cannot work well with 32bit version. [MikuMikuDance](http://www.geocities.jp/higuchuu4/index_e.htm) [MikuMikuEffect](https://bowlroll.net/file/35012)
world-space map has already been added to the developing, see [NORMAL_MAP_TYPE](https://github.com/ray-cast/ray-mmd/blob/developing/Materials/README.md#normal) at 4
that's sad, it can't work with another normal map yet, but i seem to have fixed your another problem, download this one [material_common_2.0.fxsub](https://raw.githubusercontent.com/ray-cast/ray-mmd/81628f3dd5f57a0e554825b307e9bb0c581a3e9e/Materials/material_common_2.0.fxsub) instead
is there a way i can download this model?
Sorry, turns out it is caused by resolution increases, but samples of bloom that unchanged will make some pixels are not rendered, so that i can't fix it right now
Can you show me the images that are output on 2 computers in the same setting?
 check if you haven't displayed this option, click it, it will start the render process
this option will not selected when you assign a model to ray.x and remove the model