The most random of all meshes

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A bit late to the party, but i found this article helpful: http://theory.stanford.edu/~amitp/GameProgramming/MovingObstacles.html

In comparison, here is the same map if i replace the color for `mcl_core:dirt_with_grass` with the one from the shipped colors.txt. Looks like that more colors are off. ![map](https://user-images.githubusercontent.com/32773707/148645088-173beea0-fbd0-4b6d-9442-1f67260d7b07.png)

Never mind. I got it linking by adding ` -DASSIMP_BUILD_ASSBIN_EXPORTER=ON` and `-DASSIMP_BUILD_ASSXML_EXPORTER=ON` to the cmake command line. Suggestion: Maybe `-DASSIMP_BUILD_ALL_EXPORTERS_BY_DEFAULT=OFF` shouldn't disable these two as they are required for linking.

I don't know if this is related, but i can confirm that Minetest slows down really bad on my Raspberry Pi 5 if i walk near ice blocks.

I can confirm the error happens on my PI 5 too: ``` [ 0.692347] rp1-pio 1f00178000.pio: error -ENOENT: failed to contact RP1 firmware [ 0.692370] rp1-pio: probe of 1f00178000.pio failed...

I have the same problem on a Raspberry Pi 400, my WiFi suddenly stops working and i need to restart it. > ifdown didn't find the device anymore This command...