Ran Buchnik

Results 39 comments of Ran Buchnik

@schickling can you please share whether you have plans to fix this issue or not?

I think nothing will help your web-app to SEO better then server-side-rendering but that means ```angular-universal``` and maintaining a dedicated server (in additional to the application backend) witch can be...

Hi @woodyc79 , sorry for the late response. Can you provide a link? Also, maybe try to load the [Material Icons](https://fonts.googleapis.com/icon?family=Material+Icons) font before initiating the accessibility script?

Hi @ahmaddie1378 sorry for the late response. Does it still happens on Chrome 94? And on Chrome Canary? Also, what language are you using for your site? You can try...

@toji those are great news! With regarding to the main thread synchronization issue, you are right, but it's already the case for OffscreenCanvas. It's a pain but it's manageable and...

@toji Hi there, Apologize for being a bit pushy but do you have an ETA for this feature? Are you working on it or do you just acknowledge the need...

Hi @Manishearth, Can you please reconsider prioritising this issue? WebXR experience on low-end devices is really choppy and we can also do better for all devices. Thanks.

Thanks for taking the time to answer @cabanier. I guess that might be the case on mobile devices if that didn't work for Oculus. Be that as it may, rendering...

> You can continue to use workers and offscreen canvas for content that is not performance sensitive. Check your experience and see how your scene viewer could benefit from that....

@Manishearth Just noticed your last comment. That's unfortunate but I can relate to that. Thanks for your comment. Obviously I'm clueless but is it possible to pass the XR session...