Ramok

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i think that this part of code is the problem, it just replace the pointer to PlayerState to nullptr, so the gui tries to read nullptr and it crashes ![image](https://user-images.githubusercontent.com/63268168/178154970-45572280-757c-4772-a828-54e5c8839a5c.png)

the problem is that the gui is trying to read the username from nullptr, you should make that it re-render the gui from the beginning of the Tick function to...

Also, sometimes, when you click on a player, the server crashes, i still havent found an explanation for this problem

it is working ? just map the driver with kdu if the capcom shit is not working

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Issues If you encounter any issues while using PlataniumV3, we encourage you to create an issue on our [GitHub Issues](https://github.com/Ramokprout/PlataniumV3/issues) page. When submitting an issue, please provide the following details:...

The new version will also allow users to inject in others dlls via the gui

Hey ! I want to try to fix your issue but im not finding any working link for 13.40, can you share me your build ?

Also, your config file is wrong, you can't connect successfully on the real fortnite servers if you aren't on the latest version of fortnite.

The problem is that the dll can't find the get_engine_version function