Varun Ramesh
Varun Ramesh
Lockstep netcode allows you to synchronize a deterministic game over the network even if you cannot serialize / restore it. This is used in the physics demo. However lockstep is...
The prototyping framework uses JSON as it's serialization format for messages. `msgpack` is basically a free drop in replacement.
If players are able to play with strangers, we probably want some kind of chat system that is available even before the game actually starts. We already have data channels...
NetplayJS should have a public matchmaking system so players can play with strangers. Games shouldn't need to do anything to support this and it should come for free with the...
Track lengths found here - http://www.superluigibros.com/mario-kart-64-track-information Also non-shortcut record race times - http://www.mariokart64.com/PAL-NTSC/mk64wrn.html