Kali
Kali
Im also new, only a few weeks into godot-nim and nim, learning both at the same time. More than often not the easiest task, but nevertheless fun! ;) I find...
Hi, 2 years later and this problem still exists. Everything works except GiderosPlayer. I tested building on different distros and the only one that works is MX Linux. (e.g Arch,...
I think there a more linux users than u see, but not having a ready to go package of gideros make people boot to windows. It would really help if...
These are some helpful examples, thanks, But unfortunatley not so easy as i thought it would be :) How about native extensions? e.x [gpgs](https://github.com/defold/extension-gpgs). Are they even harder to implement...
You are awesome man! Thanks for taking your time, more than i asked :) "**replicate just the methods you need**" this right here is what i wanted to know, kinda...
More of a general problem with vscode. The code compiles and runs without a flaw, but vscode always complains about it, do you know why? Without the package there is...
build.hxml ```haxe -cp . -lua main.lua -lib hxdefold -dce full -D analyzer-optimize --macro include("", true, null, ["."]) ``` structure ``` [project] | [.git] | [.vscode] | [build] | [content] |...
hxml needs to be in project root, you are right, that solved it :) my project structure i posted was not correct, i changed it, Game.hx is under content/game. But...
unfortunately i need some more guidance Defold error: ```lua game.lua: module 'monarch' not found ``` I copied both monarch files from your dex repo to my content/lib/ext folder and changed...
regardless of what i put in require, its always type not found in game.lua. i looked through game.lua code and found nothing suspicious, the line which gives the error is...