Ralph Vickers

Results 49 issues of Ralph Vickers

**Is your feature request related to a problem? Please describe.** MBF Friendly Monster support **Describe the solution you'd like to see** Do need to/should we accomodate friendly monsters with teams?...

Type-Feature
Component-Client
Component-Server
Compat-MBF
Subsystem-Scripting
Subsystem-ActorBehavior

**Is your feature request related to a problem? Please describe.** Derived from a suggestion from Szymanski on a Doomworld post. **Describe the solution you'd like to see** When saving the...

Type-Feature
Component-Client
Subsystem-Resources

**Is your feature request related to a problem? Please describe.** Ability to close the game sim, or pause it, and re-load the game/wad select front end. **Describe the solution you'd...

Type-Feature
Type-Question
Component-Client
Subsystem-UI

**Is your feature request related to a problem? Please describe.** Increasingly, new projects in the Boom/MBF realm of mapping are using ZDoom Extended Nodes, either compressed or not. In order...

Type-Feature
Component-Client
Component-Server
Compat-ZD2
Subsystem-MapFormat

**Is your feature request related to a problem? Please describe.** Sometimes, a server may crash for whatever reason. Players are disconnected and given whatever error message, then forced to quit...

Type-Feature
Component-Client
Component-Server
Subsystem-UI

### Background Version of Chocolate Doom: R&R 0.3.0 x64 Operating System and version: Win 10 Game: Doom 2 Any loaded WADs and mods (please include full command line): None ###...

**Is your feature request related to a problem? Please describe.** Classic Skulltag had some built in lumps that would occur depending on the players' win/loss conditions. These could be useful...

Type-Feature
Component-Client
Component-Server
Subsystem-Renderer
Subsystem-UI

**Describe the bug** 2-Sided Midtex always has a slight gap between it and the upper bound of where it should be. It is very noticable when people stack 2-sided linedefs...

Type-Bug
Component-Client
Subsystem-Renderer

**Is your feature request related to a problem? Please describe.** Support `+FLOATBOB` flag from ZDoom family. Adds z bobbing movement to things. Adopted from Heretic/Hexen powerups.

Type-Feature
Component-Client
Component-Server
Compat-ZD1.23
Compat-ZD2
Subsystem-Scripting
Subsystem-ActorBehavior