Ralph Vickers
Ralph Vickers
Views when the player crosses through silent teleporters and certain deep water sectors also require interp. Their issue is more extreme however, quickly flashing a camera view at what I...
Copying #573 into here and marking that as a duplicate. Content of request pasted below: > **Is your feature request related to a problem? Please describe.** The way that the...
Looks to be various issues here. If they look drastically different, I will break this into separate issues after review.
Looks like the client had _very poor_ connection quality in this game. From what I can see, there are potentially 3 separate bugs occurring here, but all stemming from the...
Definitely 2 at a minimum, but 5 is the natural extension I think
This is related, in part, to bug #275
Do you have the time to test if this worked pre-10.x? I'm pretty sure this effect used to work
Hmm, I know I've gotten this to work and it also works in the odahorde sand map, so I'll need to do some more research.
Do you have client side sector prediction on or off?
I personally think that would be fine. Open to other opinions.