Raphaël Thériault
Raphaël Thériault
For scenarios where a task may preemptively acquire more tokens than it ends up requiring and wants to make its unused ones available
The docs are currently very barebones. Optimally we'd want detailed descriptions of the semantics of different functions and traits and their safety requirements, and explanations as to how everything fits...
We lack usage examples, both standalone and in the docs.
Nothing special this just: * adds regex patterns to basic fields so they're not nonsensical * adds "uri" format to the links * replaces the gameVersion enum with a regex...
Pretty self-explanatory, lets you retrieve a `Socket` from a `SocketSet` without downcasting and handle that yourself.
This adds a new `metadata_raw` accessor to get a raw pointer to the metadata from a raw pointer to the task. The main usecase is using the task metadata to...