Rafael Lago

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I'd love to see some integration with GLSL Sandbox, more than ShaderToy. Maybe a way to download the shaders using the IDs generated from GLSL Sandbox.

Some protection for infinite loop would be nice, but to help with your experimentation. try using `i += n` Should be enough to avoid problems. =)

Jesse said a while ago on twitter that he is taking a break from PV8, but has not abandoned it yet. But take in consideration that this project was very...