Tai Chi Minh Ralph Eastwood
Tai Chi Minh Ralph Eastwood
The former is probably easier, though perhaps some of the examples can have similar/compatible code written for OpenGL 3.2? In which instance a runtime condition would be useful?
I found a problem with Apple's OpenGL implementation; glDrawElements seems to be broken for cpu-based index arrays. This is why quite a lot of the examples won't work for me...
I'm not the author - but if you do a recursive git clone of vk_render (not vkrender), you should be able to build using cmake (create a directory called `build`,...