raddari
raddari
Whilst grinding for Vaal Hazak Fang+ I've noticed that his head needs 3 flinches to break, whereas the monster widget says 2 are required. I confirmed this along with the...
Hi! First of all, thank you for keeping this awesome colorscheme alive in modern Neovim, it looks fantastic! I'm finding it a bit awkward to override highlight groups, however. For...
Adds the ability to choose which 'slot' a colorscheme will save to
Compilation succeeds with the command: `zig build -fsys=sdl2 sdl-standalone` Only SDL2 backend tested. Fixes #118.
**Describe the bug** When enabling any of the `BGFX_RESET_MSAA_*` flags, the colours appear brighter than they should be. This only seems to affect the OpenGL backend, I can run Vulkan...