Nick

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Once we update the SDL version we ship with Windows we won't need this anymore and we can use SDL to enable high dpi. But in the meantime, this'll do.

@tehhowch Would you be ok with this or would you prefer we update the SDL2 we ship on Windows (and add the 3 lines required)?

> They will be hidden due to exploration fog, with no way to reveal them, so I don't think there will be any issues with people thinking they can be...

I think it would be better to remove, since they'd be unused. When there's a use for them you can PR them

> any chance we could get the ability to surrender some of our cargo, instead of all of it? You're only surrendering your illegal cargo. I don't really see a...

It's already possible to refuse to surrender, in which case you provoke the gov and they start attacking you. For the other request, idk maybe.

madebr seems to have identified the issue already. But just for reference, here's the CMakeLists.txt file that I used: ```cmake cmake_minimum_required(VERSION 3.13) project(Test LANGUAGES CXX) find_package(SDL2 CONFIG REQUIRED) add_executable(program test.cpp)...

> may I use those files under SDL's license? Sure thing. Oh I didn't know that `libSDL2main.a` is empty on Linux anyways; thanks for the workaround!

> what is the cadence of the updates? Pretty regularly from what I can tell. Looking at https://github.com/actions/runner-images/releases they seem to happen weekly (more or less). > how to deal...

> Then the user needs to manually work around by enforcing the invalidation of the existing cached artifact. Just thought I'd mention it that GitHub added cache management so manually...