Quinn
Quinn
Hello! I believe this is the same as [Godot #48309](https://github.com/godotengine/godot/issues/48309)
It seems to be fine, I borrowed the syntax from the line above (and elsewhere in the file) as I was unsure myself. Diffing the output from scdoc gives: ```...
I don't know. I just looked around the file to see how it was done. Almost every underlined bit of text is a parameter. There are a lot of mentions...
Hi, hopefully that's OK now! Apologies for generating so much back and forth over this :blush:
FWIW, I find 'Inter' (which is currently being used for body text on the pandocs and RGBDS pages) to be significantly more readable than most sans-serif fonts at typical desktop...
The behaviour is as you describe it, but you've got an error/typo in your example/MRP -- note the '.bind' in ```body.apply_central_impulse.bind(Vector3.FORWARD)```, in your comment and project. I think it's expected...
I think "keys" is more meaningful, at least as a teaching tool, as it hints at the low-level nature of reading input on the Game Boy. It's a long way...
Yes, I'm keen to have a go at this. To clarify the scope, let me know if I've got this right: - I'd be writing the prose and implementation/code to...
Thanks for the suggestions and advice! Expecting a lot of back-and-forth and iterating on the implementation makes a lot of sense. > That alone I'm anticipating to be quite difficult:...
The code has been updated a bit. I updated the PR comment to reflect the changes. I don't think there are any glaring holes in the implementation and it works...