quabug

Results 10 issues of quabug

Hi, I am trying to insert badge into README with following syntax [![NuGet Badge](https://buildstats.info/nuget/BLOB)](https://www.nuget.org/packages/BLOB/). And it seems like buildstats cannot found my package.

which free the dependency from `com.unity.entities` and possible make an *ECS* free version to work on *GameObject* without *ECS* packages.

enhancement

Should generate necessary code to avoid stripping on il2cpp.

enhancement

consider something like this: ``` c# var foo = loggerFactory.CreateLogger("foo"); var bar = loggerFactory.CreateLogger("bar"); var fooScope = foo.BeginScope("A"); var barScope = bar.BeginScope("B"); foo.Log(...); bar.Log(...); barScope.Dispose(); fooScope.Dispose(); ``` IMO, the scope...

It would be nice to code like `logger.BeginScope(("propertyName", (object)property))` or even better with an extension `public static IDisposable BeginScope(this ILogger logger, string name, object value)`.

up-for-grabs

Same as https://github.com/quabug/EntitiesBT/issues/157

expect to call `Dispose` on local enumerator in a `try-finally` block, like below ``` C# public bool Any(Func predicate) { var copy = this; global::System.Collections.Generic.IEnumerator enumerator_sn0QN1 = default; enumerator_sn0QN1 =...