qndel

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Personally I'm not a fan of this change, old descriptions felt cool :P

The reason why I've added the "insufficient information" label is because of "Observe Fire Wall derp" - the least you could do is provide a screenshot/gif :/

> hello! i am very much interested to solve this bug. its my first open source contribution, so could u assign it to me? We don't assign stuff, you can...

> @julealgon This idea might work well for the level, some games show that over the portrait. I am afraid that player number is not clear enough to identify the...

what's up with that damage btw?

> What do you do with elemental damage? Do you also sum it in the final damage display? > > I ask this because I think it would be misleading...

> D2 used different colors for greater clarity. White = base, modified = blue. Without doing that, I'm not sure I like this any better than before. you don't like...

I won't add elemental damage, it's good the way it is now, it's all about not having to do mental math to figure out what the final dmg is, elemental...

> Maybe better to just show roll. L:ike in your example Zodiac +20 (15-30). And add in options "Show advanced tooltips" it won't fit

I'd like to be able to see when monsters heal themselves so adding that as a separate floating number could be a good idea (for example +X HP or something)