Qais Patankar
Qais Patankar
_@ccw808 made the following comment:_ > As custom objects are movable, they seem to be treated like peds and vehicles. i.e. No projected textures such as headlight beams, blob and...
I've given your changes a very quick skim. API stuff: 1. is it possible for some stuff that might take some time (and not required to be ready immediately) to...
> UPD: tried older MTA version (1.4.1) - still happens. Then problem not with MTA :( Thank you very much @AleksCore, this is very useful information :)
Yeah I can't reproduce this issue, and I use an AMD GPU.
I just encountered this randomly now, on Multi Theft Auto v1.5.8-release-20704:  Extra context: - I've been having very bad computer slowdowns recently (not because of MTA) and I think...
> This issue is almost guaranteed to happen when you join a server with a decent total download size for the first time. Sounds like a potential race condition between...
One easy to way to trigger the 00000 error message is by following these instructions: 1. Open PowerShell 2. Type `$file = [System.IO.File]::Open("C:\Users\qaisjp\Documents\mtasa-blue\Bin\mods\deathmatch\resources\freeroam\gui.lua", "Open", "Read", "None")` - Update the path...
argument parser warn is only for pre 1.5.8 functions. so hasElementData + the fancy new element data functions should use a regular argument parser `ArgumentParser`
thanks for submitting this. quick question for future documentation / reproduction purposes, please can you provide the coordinates you tested with? thank you :)
The suggested code I provided is not correct. Please read https://github.com/multitheftauto/mtasa-blue/pull/1603#discussion_r467206465