Andrea
Andrea
I think I've managed to replicate the bug. I use sound flower 2ch to pipe the audio into my app, if the audio settings in the system preference are not...
Hi, did you have a chance to look at this?
Hi, this is quite an old issue, but I noticed some problems persist. I think I'm initialising the autocorrelation fft correctly using xtract_init_fft, however this seems totally random, occasionally it...
Hi Jamie, I'm about to have a go with libXtract in Cinder, I was wondering if you have other docs, tutorials or examples. Also do you reckon LibXtract is suitable...
that's fantastic, thanks for sharing. I'm looking for a library to do the audio analysis in real-time on multiple channels(up to 16), do you think I can do it with...
that sounds good, I'll try to build a Cinder block as soon as I figure out how the library is structured, I'm not too familiar with plain C
can you give me a hint on where and how should I implement this?
it doesn't work with the UnitTest either, on what branch did you push this commit? I'm using gwen as submodule and I couldn't get find your commit. thanks.
would be nice to implement the same thing for all the controls, perhaps this should be in Controls::Base?
I mean all the controls should have a variable to ignore the callback