ptitSeb
ptitSeb
All the playing is done by SDL and Timidity. I have no control on what is happening. So as a workaround, I converted all midi to ogg and added an...
Ah yes, I converted with Timidity, it was most handy tool I had on hand. I'll also look for a better conversion tool.
Here is a version of main01 converted on my windows machine, with my CreativeLabs sound card sf2. Which one do you prefer? [main01.zip.txt](https://github.com/ptitSeb/hydracastlelabyrinth/files/3478316/main01.zip.txt) (rename to zip)
About equalize the file, well, yeah, I agree, but I'm not sure how to do that. For the Confirmation, well, that's a lot of change in the code. The GUI...
Mmm OPL3, old good adlib soundfount :) Ok, I'll check if I can some parameter to prioritize this soundfont. I'm pretty sure you can do it in command line, prior...
I'll see if the change of music in mid-air is ok. As the music pause during option screen, I think it can work. Yes, AppImage. I have setup an automatic...
It's already done, all ogg uploaded are the windows one.
Hi, That's an interresting question, but look in the orinal notice in the readme: "This work has been done by an anon from /hbg/ on 4chan.org/vg/ and not me" I'm...
Ah sorry, I lost track the orignal stuff, but maybe google knows. I understand the licence issue for debian, and for the Data, only Buster can answer. For the project,...
Ah yeah, I should implement Option in the main menu, right. Quitting the main window lead to Pausing? Using SDL2 build I guess? Yeah, configuring the controls (including gamepad), would...