ptitSeb

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Ok Relevent part on dump1 is ``` 29907|0xffff969ffd5a: Calling my_pthread_mutex_init (/usr/local/bin/box64)(0xFFFF96D4E960, 0x0, 0x1, ...) => return 0x0 29907|0xffff96a16db8: Calling __libc_calloc (/lib/aarch64-linux-gnu/libc.so.6)(0x1, 0x10, 0x1, ...) => return 0x8C61CCF0 29907|0xffff96a0eba8: Calling sem_init...

So it's probably a timing issue if detailled logs makes it run.

Yes, it's a memory corruption! It may be because a wrong function signature? Or a structure thta have a different size in x86_64 vs ARM64 but is not adjusted in...

Ah yes, I see. Lot's of tweaks to be done... I'll see if I can adjusts the gameplay.

The function `rand()` cause the freeze?

Oh, I see. Sounds bad. Did you find a fix or wrokaround?

I have to investigate...

I still haven't looked into this. But glad you found some workaround!

No. `stagedata.c ` is already build by the cmake project. Including it would make it build 2 times. Maybe try to start over from a clean clone (I have just...

Need to find some system with a gcc 10+ I guess...